About This GameFire Place is for people who want the simple pleasure of building and maintaining a fire over the course of the night: something beautiful, complex, and soothing to watch, a living presence in your space with you.
Put Fire Place on that big screen in your living room during friendly gatherings, especially on cold winter nights. Holler at your co-hosts to put another log on when the fire starts to dwindle. Enjoy the crackle and the quiet flicker of warm light.
Fire Place comes with four basic environments: a northwest Forest, an old brick fireplace in Seattle, a bright Santa Fe stucco, and the Washington coast.
In addition, three artists have contributed a personal touch -
Look for the addition of new environments from featured artists as the season progresses.
fireplace tiles. fireplace cover. fireplace ideas. fireplace screen. fireplace at home. fireplace mantel. fireplace asl. fireplace and tv. fireplace bricks. fireplace area. fireplace insert. fireplace tv stand. fire place designs. fireplace ash. fireplace ark. fireplace accessories. fireplace and surround. fireplace tools. fireplace art. fireplace app
Puts wads and generic rotating brown things into the darkness. Throws in a million matches. I hear fire, I see glowing logs, but want flame. Where is my FLAME?! Adjusting settings, change locations....nope. Poke poke poke. Glowing chocolate bar just rolled out of the fireplace into the living room. Repeat.
Sup everyone! Yep, I'm still alive!
Before I begin I will proudly announce the game has reached 62 downloads! I know, not that many, but I'm trilled nonetheless!
I'm still working on the update v1.5. However, I decided I'm gonna release a new update before v1.5 which will be v1.2.
Why? Simple, v1.5 is supposed to be an update to bring new things, not just fix stuff, and there are things in-game that need to be fixed. So here's the list of changes this new update will bring:
- Muzzle flash effects on weapons and impact effects on projectiles
The weapons look kinda bland without these, I'll add them for this update instead of v1.5
- Contact shadows
This happens a lot with the Unity engine, there are objects that usually never cast shadow or if they do they look ugly, such as small objects, grass, etc. I found a way to fix that, it might not seem like much but it will truly make visual difference for the better, adding more realism to the lighting... I will show juicy before/after pics of the difference when the update is up.
- Fix player clips
Although I fixed 90% of the exploitable locations that would allow you to escape the map a member of the community was kind enough to show me I missed a few spots here and there so I'm gonna fix that.
- Occlusion issues
There are objects that disappear when you look at them from certain angles, I'll fix that too.
And last but not least!!!
It's too soon to add any campaign level, they are just not ready, HOWEVER, I decided I'm gonna throw a little demo in, mostly for fun and to test a few things the main campaign will have.
I warn you tho, it won't be easy, and not because of the enemies, there will be puzzles, dead ends and also some degree of spooky content, I want to remind you that SCP: Derelict is not only a SciFi FPS, but also a Horror game where guns won't be always the solution, so I'm gonna put some horror elements to the test as well.
Don't expect much tho, as I said, it's just a little demo, I might release more demos like that one in some updates, just for the heck of it, so please make sure to give me feedback throughout this process.
That's all, thank you for taking the time to read, have a great day/night everyone!. [PICS] v1.5:
Yeeeah, this is just to get you pumped since you will get the v1.2 first haha, this is not a survival mode map just so you know but there are a few things here and there that will be part of it and the game in general.
Disclaimer: This is still in development, what you see is gonna improve, change or even be replaced with something better...
. Ritual of the Moon:
Hi friends! A new project from Ice Water Games was just released today! Check it out!
There's more information, and links to mobile storefronts on our website.
(Just iOS for now, sorry, but follow us on the social media of your choice for an update once it's on Android!)
. Two new maps instead of one for next update!:
Helloy everyone!! We decided to move the update date for a couple reasons, one to enjoy christmas and the second because we won't just add the 8th map for Survival Mode, but also completely replace the 4th map.
The 4th map currently included is too small and its layout too broken to have an enjoyable gameplay (we know, other maps need better design as well, we're working on it! lol), so we decided to replace it with something new, something better!
We won't give an specific update release date yet (you know, holidays) but it will definitely be this year!
Stay tuned and merry christmas and an amazing new year for all of you!. Spring Cleaning:
Just some light cleaning before we stop patching this over the summer. More updates come fall or winter, I suspect!
- Badru. Third Update (v1.5) Release Date & Details:
Hello pals and gals, I hope you liked this recent update, it doesn't have all the stuff that were promised but there's a reason for that, the two friends who were helping me with the game recently quit... apparently they were extremely disappointed at the fact that the game only has approx. 40 downloads after all this time...
While it is indeed sad I really don't care, I still have my hopes as high as ever that this game's community will grow!
There's no defined release date for the next update but it should be this month... there will be two updates in fact, it goes like this:
Update #3 (v1.1)
This update will address one thing that really needs to get fixed... bugs. There are ways to escape the boundaries of almost all maps, I'm always eager to find glitches or exploits in videogames and I'm pretty good at it so I think keeping others from doing that in my game will be quite easy :-B
Update #4 (v1.5)
This is the good one.
Changes that will definitely happen:
- New SCP that I've been teasing since the game's release! (finally right? lol)
- Muzzle flash effects to guns.
- Impact effect for projectiles.
- Improved projectiles' effects.
- Improved pistol sound.
Changes that might happen:
- Replace yet another existing survival mode map.
- Add official names to the maps.
- Add music.
Well, that's all for now, stay tuned and, if you like this game PLEASE spread the word, tell friends and family about this game that will really help me out a lot to make this game even better.
Thank you for reading and have a great day/night everyone!. A little teaser of what's coming...:
I know, there's been a lot of delay, but here it is! There's more than meets the eye, you will soon know more :-)
Empire: Total War - Special Forces Units amp; Bonus Content Download] [PC]
Write something about yourself. No need to be fancy, just an overview.